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Emerging Technologies for Philippines 2020

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Home > Conferences > ETFP > Programme (Track 2)

Programme (Track 2)

Afternoon Session: April 17, 2006
Track 2 Game Development

Session I. Game Development on the PC Platform

This session will discuss relevant aspects of game development specifically on the personal computer. The track opens with an introduction on the basic components of game design and development, followed by a discussion of more specific issues on game development like graphics, programming and intelligence.

Time Activity
1300 - 1345 People, Process, Tools and Trends of Game Development
Mr. Ranulf Goss
Chief Game Architect, Slycesoft Games Development
1345 - 1430 Game Art
Mr. Ace Evangista
FlipSide
1430 - 1515 Game Programming
Mr. Niel Dagondon
Manager, Anino Games
1515 - 1545 Coffee Break
1545 - 1615 Developing Intelligent Characters for PC Games
Mr. Danny Cheng
Assistant Professor, De La Salle University


April 18, 2006
Track 2 Game Development

Session II. Game Development for Mobile Devices

This session will discuss relevant aspects of game development specifically on the personal computer. The track opens with an introduction on the basic components of game design and development, followed by a discussion of more specific issues on game development like graphics, programming and intelligence.

Time Activity
0830 - 0915 Designing Games for a Mobile Device
Mr. Peter Paul Gadi
Vice-President for Project, Anino Mobile
0915 - 1000 Game Graphics for Mobile Devices
Mr. Allen Michael Geneta
Art Director, Anino Mobile
1000 - 1030 Coffee Break
1030 - 1115 Multiple Builds, Once Code Base: How to Use ANTENNA for Easier Porting
Mr. Peter Paul Gadi
Vice-President for Project, Anino Mobile
1115 - 1200 Mobile Game Development: Trends and Opportunities
Mr. Jose Ronello Bartolome
Assistant Professor, De La Salle University
1200 - 1300 Lunch Break
1300 -1600
Session III. International Game Development Association Sponsored- Special Session
The International Game Development Association (IGDA) is a non-profit professional membership organization of members interested in promoting game development globally. In the Philippines, the IGDA (Manila Chapter) is best known for hosting UGotGame, a game development competition for the PC platform For this session, participants will get a grasp of the status of the local game development industry. Representatives from game development companies will be presenting their organization, as well as their projects and their areas of expertise.